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Xelvita - Environment - spawn point

This is the environment showcase for Xelvita. A game created using Unreal 5.4, (dynamic lighting, no RTX) heavily inspired by horizon zero dawn. I worked on the Sci-fi area designing Lighting, Modeling and Texturing. I also worked on the prototype and final version for the lighting set up for this space.

Main gate

Main gate

center hub

center hub

spawn point

spawn point

wall running part

wall running part

elevator

elevator

In game
Showcase